Friday, April 15, 2016

Kempo's Five Point Fist

Friday Knight News

“I feel an army in my fist.” Friedrich Schiller 

The goal of the five point fist is to be able to strike with a flow. This is a major key to precision and power. Every punch that it thrown is seeking the center mass of its target, which can be either a limb or the body's core. This indicates that not every blow is seeking a knockout or finishing blow. Sometimes it is best not to go for the coup de grac, but instead by using a fast beat on the blade it can help give you an opening to extract yourself from a overwhelming force. In many situations good tactics call for an advance to the rear. For these situations it is good to have an arsenal that allows you to strike from wherever your hand happens to be. The five striking surfaces are a fore-fist strike, a hammer-fist, a ridge-fist, a back-fist, and a bear-paw strike.


All martial arts have this, but in Kempo we call this the five point fist, or five angle fist. An angle is formed by two rays on a plane but the plane need not be a Euclidean plane. The vertex is formed from where your fist is positioned and from there the rays may go up or down in an arch. It can also extend straight forward or on inclined planes up or down. Using an arch it can also go side to side. The trick is to change the striking surface of your fist to find the most favorable target. A jab, a cross, and hook punches in combination are just a limited example of how your arsenal of flow can develop.



A fore-fist may be used as a jab, or a lead hand strike. It can also be employed to throw a hook, upper cut, or a shovel punch. The same inclined planes can be used with the rear hand blow too. Although these blows are called reverse punches, crosses, and the like. A punch with a step, lunge, or jump also can follow the low, middle, or high inclined planes. One great tip for throwing any of these is to use the shortest distance between two points. To expand your arsenal you can begin to include the the top and bottom of the fist too. These tools make good ancillary weapons. Just as the palm side fist and back fist do. Having put in a lot of practice using these conditioned portions of the hand as a weapon makes using them much more effective.

I have, in the past, hit my back fist full force against a steel block (completely unintentionally). The thing is that while it did hurt and swelled up, my hand conditioning helped prevented me from having to deal with a broken hand. I can also attest that I have been able to achieve knock outs from all five fist positions, even from a single blow. As I stated earlier, the goal of the five point fist is to be able to strike with a flow. Developing the five point fist opens the door to include wrist, forearms, elbows, shoulder strikes, headbutts, knees and feet into the flow.

"Take things as they are. Punch when you have to punch. Kick when you have to kick." Bruce Lee


My stories are about martial arts adventures that are intertwined with some science fiction, conspiracies, laughter, love and mystic experiences. The following links are to the Kindle version books from the "Dream Walker” series. Our adventurers find themselves on a quest where they are confronted with both conspiracy and mystery. Their challenge is to unite their mind and body skills together utilizing what they have learned in the martial arts with the transcendental power of dream meditation. They attempt to do this while they are trying to make a life for themselves and elude those that seek to use and control them.


Conversations with a Sage: This explores Xander Davidson's early encounters with the mysterious fog like Dream Walking martial art sages. He ponders if they are real or if they are only remnants of his dreams. He mainly keeps this secret world to himself as he tries to cope with abuse, growing up without support or guidance and the mystery of his family's past. 


The Assassins Gift: Xander Davidson struggles with the conspiracy of his family and the group that is actively trying to manipulate him to join them or die. The young Dream Walkers learns an early lesson to be careful about whom they let into their circle.


Warriors of Perception: Xander Davidson and his band of friends embark on a mission to free themselves from their oppressors. They bravely face the challenge all the while vying for the right moment to turn the tables.


Jace Lee The Shift: We find a new apprentice, Adam, which is fighting for his life. He is struggling to understand the amazing skills of his mentor, Jace Lee; a younger man that has trained under Xander Davidson. All the while his mentor attempts to reconcile the fact that his skills do not match up with the other Dream Walkers.


Jace Lee No Agenda: Jace Lee attempts to find himself on a self-imposed vision quest of sorts. Instead he finds himself being stalked by the same group that had previously sought after his teacher, (Xander Davidson). Instead of mastering his odd Dream Walking skills he finds love and the potential loss of his powers.


Jace Lee The Tutelage of Ming Wu: Jace Lee rejoins his teacher Xander Davidson as they cope with a possible combined threat (the mysterious), Ming Wu and the Council that has continuously monitored the Dream Walkers.

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